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  • Adobe Acrobat Pro

    Duration

    16 Hours

    Overview

    At the end of this course, delegates will be able to:

    • Convert documents into a PDF and modify them

    • Protect documents from printing or changes before sending them to others

    • Optimise PDFs for different uses (e.g. CD, print, pre-press, website)

    • Make large documents navigable using bookmarks and hyperlinks

    • Create interactive forms

    Course Outline

    • What is Adobe Acrobat?

    • Overview of Reader, Distiller & Catalog

    • What can Acrobat produce – Limitations

    • Explore the interface

    • Creating a PDF file

    • Creating a blank PDF page

    • Creating a PDF in Microsoft Office 2010

    • Acrobat Distiller vs. PDFWriter

    • Distiller’s preset job options

    • Using Open as PDF

    • Embedding fonts

    • Colour management issues

    • Acrobat basics

    • Moving through documents

    • Zooming in and out

    • Screen modes

    • Searching a document & indexes

    • Setting preferences

    • Navigation controls

    • Using bookmarks & thumbnails

    • Work with Links

    • Define articles

    • Using articles for navigation

    • Page actions

    • Using links and buttons

    • Editing PDF files

    • Modifying text

    • Selecting and moving graphics

    • Pencil and Line tools

    • Insert, Delete, Extract & Move pages

    • Page numbering

    • Cropping pages

    • Changing comment authors

    • Attaching Notes and Files to documents

  • Adobe After Effects Creative Cloud (CC)

    Duration

    46 Hours

    Overview

    • Get familiar with the After Effects CC work area.

    • Learn to create and understand Comps.

    • Learn to work with Keyframes.

    • Learn Layers, Effects, and Modes.

    • Learn to work with Masks and Mattes.

    • Learn to import and edit text.

    • Learn about type.

    • Learn to work with groups of objects using Parenting and Nesting.

    • Learn about grouping layers to make them easier to coordinate.

    • Learn to use expressions.

    • Learn to add a new dimension to your animations.

    • Learn essential skills for creating special effects.

    • Explore paint, roto brush, and puppet tools.

    • Learn about creating, animating, and extruding vector-based shapes.

    Course Outline

    • Getting to Know the Workflow

    • Creating a Basic Animation using Effects and Presets

    • Animating Text

    • Working with Shape Layers

    • Animating a Multimedia Presentation

    • Animating Layers

    • Working with Masks

    • Distoring Objects with the Puppet Tools

    • Using the Roto Brush Tool

    • Performing Color Correction

    • Using 3D Features

    • Working with 3D Camera Tracker

    • Advanced Editing Techniques
  • Adobe Flash Action Script 3.0

    Duration

    40 Hours

    Overview

    • Learn to work with code snippets.

    • Learn to work with events and functions.

    • Learn to create animation.

    • Learn to Work with ActionScript and components to load content.

    • Learn to work with Preloaders in ActionScript 3.0.

    • Learn to create and format text.

    Course Outline

    • Using Code Snippets and Navigating the Flash Timeline

    • Creating Animation with ActionScript

    • Creating ActionScript in External Files

    • Using ActionScript and Components to Load Content

    • Creating Preloaders in ActionScript 3.0

    • Using Arrays and Loopers in ActionScript 3.0

    • Creating and Formatting Text with ActionScript

    • Controlling Sound with ActionScript

    • Using ActionScript and Components to Control Video

  • Adobe Flash Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Get comfortable with the Flash user interface.

    • Learn to work with Flash's drawing tools.

    • Learn to work with Graphic Symbols and the Library.

    • Learn to create basic and advanced animations in Flash.

    • Learn to use Button Symbols in Flash.

    • Learn to use Movie Clip Symbols in Flash.

    • Learn the basics of ActionScript.

    • Learn to working with Sound and Video in Flash.

    • Learn to use Flash Components.

    • Learn to load and control Flash Content.

    • Learn to publish Flash to multiple outputs.

    Course Outline

    • Getting Started

    • Working with Drawing Tools

    • Graphic Symbols and the Library

    • Basic Animation

    • Advanced Animation

    • Button Symbols

    • Movie Clip Symbols

    • ActionScript

    • -Working with Sound and Video

    • Using Components

    • Loading and Controlling Flash Content

    • Publishing Flash Documents
  • Adobe Illustrator Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Get to know the Adobe Illustrator CC work area

    • Learn to use the selection and shape tools in Illustrator CC

    • Learn to transform objects

    • Learn to effectively use the pen tool

    • Learn to work with colors and painting

    • Learn about type in Illustrator CC

    • Learn to work with layers

    • Learn to blend shapes

    • Learn to work with the brush tool

    Course Outline

    • Adobe Illustrator CC Jumpstart

    • Getting to Know the Workspace

    • Illustrator CC Essentials

    • Adding Color

    • Working with the Drawing Tools

    • Exploring Additional Color Options

    • Using Patterns

    • Working with and Formatting Text

    • Organizing Your Illustrations with Layers

    • Working with Symbols

    • Using Effects and Transparency

    • Exporting and Saving Files

    • Advanced Blending Techniques

    • Adobe Illustrator CC New Features

  • Adobe InDesign Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Familiarize yourself with the InDesign workspace.

    • Learn to build documents with master pages.

    • Learn to work with text and type.

    • Learn to work with styles.

    • Learn to work with graphics

    • Learn to create and use tables.

    • Learn to use color in your documents.

    • Learn to use effects.

    Course Outline

    • InDesign CC Essential Skills

    • Building Documents with Master Pages

    • Working with Text and Type

    • Working with Styles

    • Working with Graphics

    • Creating and Using Tables

    • Using Color in Your Documents

    • Using Effects

    • Advanced Document Features

    • Refighting, Printing, and Creating PDFs from InDesign

    • Introduction to Digital Documents

    • Creating Digital Books

  • Adobe Photoshop CC

    Duration

    64 Hours

    Overview

    • Become familiar with the Photoshop workspace.

    • Learn to work with images.

    • Learn selection techniques.

    • Learn how to collage images from various sources.

    • Learn to create layer masks.

    • Understand color models.

    • Learn to use brush tools for painting and retouching.

    • Understand basic color correction principles and techniques.

    • Use the Layers panel for adjustments, clipping, and special effects.

    • Learn to prepare final art for web and print.

    • Learn design techniques for web.

    • Learn to prepare final art.

    Course Outline

    • Exploring the Photoshop Workspace

    • Understanding Raster Images: The Relationship between Size and Resolution

    • Simple Selection Techniques

    • Painting

    • Using the Clone Source Panel

    • Working with Adjustment Layers

    • Clipping Masks

    • Working with Type and Vector Shapes

    • Designing for Web

    • Creating a Simple Rollover Button

    • Preparing Final Art

    • Preparing an Image for Print Production

    • Using Smart Objects in Photoshop

    • Creating Images for Web, Video, and Interactive Use

    • New Features in Photoshop CC
  • Adobe Premiere Pro Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Learn to comfortably navigate the user interface.

    • Learn to set up a project.

    • Learn to work with the Media Browser and import assets and images.

    • Learn to organize media.

    • Learn to work with clips.

    • Learn the basics of video editing

    • Learn how to use markers and identify gaps in the timeline.

    • Learn to work with transitions.

    • Learn advanced editing techniques.

    • Learn to work with motion-related effects.

    • Learn to edit and mix audio.

    • Learn how to work with audio effects and clean up noisy video.

    • Learn how to work with video effects.

    • Learn methods for color correction.

    • Learn how to work with compositing techniques.

    • Learn to work with the title tools to create text effects

    Course Outline

    • Touring Adobe Premiere Pro

    • Setting Up a Project

    • Importing Media

    • Organizing Media

    • Essentials of Video Editing

    • Working with Clips and Markers

    • Adding Transitions

    • Advanced Editing Techniques

    • Putting Clips in Motion

    • Multicamera Editing

    • Editing and Mixing Audio

    • Sweetening Sound

    • Adding Video Effects

    • Color Correction and Grading

    • Exploring Compositing Techniques

    • Creating Titles

  • Autodesk 3ds Max 2014

    Duration

    56 Hours

    Overview

    • Understand the basic functionality, features and principles behind 3ds Max Design

    • Create and manipulate 3D data in 3ds Max Design.

    • Import data from other 3D applications.

    • Embellish scenes with the use of materials and maps.

    • Create adequate lighting for your environments.

    • Animate objects in the scene.

    • Render still pictures and animations to disk for later viewing

    Course Outline

    • The 3ds Max Interface

    • Your First 3ds Max Project

    • Modeling in 3ds Max: Architectural Model Part I

    • Modeling in 3ds Max: Architectural Model Part II

    • Introduction to Animation

    • Animation Principles

    • Character Poly Modeling: Part I

    • Character Poly Modeling: Part II

    • Character Poly Modeling: Part III

    • Introduction to Materials: Interiors and Furniture

    • Textures and UV Workflow: The Soldier

    • Character Studio: Rigging

    • Character Studio: Animation

    • Introduction to Lighting: Interior Lighting

    • 3ds Max Rendering

    • mental ray

  • Corel DRAW X6

    Duration

    40 Hours

    Overview

    At the end of this course, delegates will be able to:

    • Use tools and palettes effectively and understand the terminology used

    • Create and edit images and text

    • Apply a range of special effects to images

    Course Outline

    • Introduction

    • CorelDRAW overview

    • Navigating within a document

    • Show/hide palettes

    • Using Zoom & Viewing modes

    • Creating basic objects

    • Using the drawing tools

    • Drawing

    •  rectangles, circles, polygons &  lines

    • Setting object fills & outlines

    • Copying object attributes

    • Manipulating objects

    • Select/Move/Resize objects

    • Rotate & skew objects

    • Altering the pivot point

    • Copying objects

    • Group and lock

    • Changing the stacking order

    •  Working with text

    • Artistic vs paragraph text

    • Adding & Formatting artistic text

    • Adding paragraph text

    • Setting paragraph options

    • Using Spell check

    • Using Find and Replace

    • Importing text

    • Aids to accuracy

    • Customizing the ruler & grid

    • Using snap-to

    • Moving the zero point

    • Moving the ruler

    • Specifying precise object parameters

    • Creating complex objects 

    • Creating bézier curves

    • Using Tools

    • shape

    • freehand, knife & eraser

    • Reshaping paths

    • Converting text to paths

    • Combining objects

    •  Images and clipart

    • Importing bitmaps & clipart

    • Inserting symbols

    • Creating symbols

    • Crop/Edit/Export Bitmaps

    • Effects

    • Fit Text To Path

    • Transforming objects with envelopes

    • Creating blends

    • Drop shadows

    • The artistic media tool

    • Adding perspective

    • Extruding objects

    • Lens effects

    • Applying PowerClips

    • Printing

    • Choosing the right file format

    • Printing documents

    • Setting print options

    • Creating print styles

    • Using the Print Merge Wizard

    • Exporting 

Architecture Engineering Track

  • Adobe Photoshop CC for ARC

    Duration

    32 Hours

    Overview

    • Become familiar with the Photoshop workspace.

    • Learn to work with images.

    • Learn selection techniques.

    • Learn how to collage images from various sources.

    • Learn to create layer masks.

    • Understand color models.

    • Learn to use brush tools for painting and retouching.

    • Understand basic color correction principles and techniques.

    • Use the Layers panel for adjustments, clipping, and special effects.

    • Learn to prepare final art for web and print.

    • Learn design techniques for web.

    • Learn to prepare final art.

    Course Outline

    • Exploring the Photoshop Workspace

    • Understanding Raster Images: The Relationship between Size and Resolution

    • Simple Selection Techniques

    • Painting

    • Using the Clone Source Panel

    • Working with Adjustment Layers

    • Clipping Masks

    • Working with Type and Vector Shapes

    • Designing for Web

    • Creating a Simple Rollover Button

    • Preparing Final Art

    • Preparing an Image for Print Production
  • Autodesk 3Ds MAX Level 1

    Duration

    64 Hours

    Overview

    • Understand the basic functionality, features and principles behind 3ds Max Design 2014.

    • Create and manipulate 3D data in 3ds Max Design.

    • Import data from other 3D applications.

    • Embellish scenes with the use of materials and maps.

    • Create adequate lighting for your environments.

    • Animate objects in the scene.

    • Render still pictures and animations to disk for later viewing

    Course Outline

    • User Interface

    • Getting Started

    • Modifying Objects

    • Modeling with 3D Geometry

    • Modeling from Splines

    • Materials

    • Mapping Coordinates

    • Cameras

    • Lights

    • Rendering
  • Autodesk 3Ds MAX Level 2

    Duration

    64 Hours

    Overview

    This Autodesk 3ds Max training course covers a wide range of topics within 3D Studio Max, continuing to build on the concepts introduced in using Autodesk 3ds Max Essentials.

     This 3D Studio Max training course develops these skills further so you will begin to develop visualizations with animated characters walking through your models with lighting and shadows working with your chosen materials to give successful rendering and a realistic feel.

    Course Outline

    • Modelling
      • Box modelling
      • Edge loop
      • Patch surfaces
    • Lighting
      • Traditional CG Lighting techniques
      • Advanced photon mapping techniques
    • Rendering
      • Advanced file formats
      • Render layer passes
      • Cinema graphic techniques

     

  • Autodesk AutoCAD

    Duration

    64 Hours

    Overview

    By the end of the course, participants will be able to:

    • Understanding the AutoCAD workspace and user interface
    • Using basic drawing, editing, and viewing tools
    • Organizing drawing objects on layers
    • Inserting reusable symbols (blocks)
    • Preparing a layout to be plotted
    • Adding text, hatching, and dimensions

    Course Outline

    • Getting Started with AutoCAD
    • Basic Drawing & Editing Commands
    • Creating a Simple Drawing
    • Drawing Precision in AutoCAD
    • Making Changes in Your Drawing
    • Making Your Drawings More Precise
    • Organizing Your Drawing with Layers
    • Advanced Object Types
    • Getting Information from Your Drawing
    • Drawing Organization & Information
    • Advanced Editing Commands
    • Inserting Blocks
    • Creating More Complex Objects
    • Setting Up a Layout
    • Printing Your Drawing
    • Preparing to Print
    • Text
    • Hatching
    • Adding Dimensions
    • Annotating Your Drawing
  • Autodesk Revit Architecture Level 1

    Duration

    40 Hours

    Overview

    By the end of the course, participants will be able to:

    • Understand Revit’s interface and terminology
    • Set up and begin a project
    • Create a model using architectural components
    • Create and modify roofs, stairs and railings
    • Create dynamic drawing schedules
    • Detail your model using call out and drafting view

    Course Outline

    • Basic Design Tools
    • Copy and paste options
    • Undo and redo options
    • Views & Visibility
      • Navigating and modifying views
      • Adjusting visibility
      • 3D perspective views
    • Setting up a Project
      • Importing and linking DWG site data
      • Controlling the height of your building
      • Adding column grids
    • Design Components
      • Adding walls
      • Adding doors
      • Adding windows
      • Adding floors
      • Adding ceilings
      • Using constraints
      • Creating new components
      • Curtain walls and compounds walls
    • Working with Roofs
      • Roof creation by footprint
      • Roof creation by extrusion
      • Change the slope, angle and height of your roof by modifying its properties
    • Stairs & Railings
      • Creating stairs by defining a run
      • Creating stairs by sketching
      • Creating railings automatically
    • Creating Drawing Schedules
      • Creating a dynamic schedule
      • Controlling schedule properties
    • Title Blocks and Drawing Sheets
      • Creating a titleblock
      • Adding labels
      • Placing views on a drawing sheet
      • Creating a drawing set
    • Detailing
      • Using Revit’s geometry to create your details
      • Creating call out views
      • Using detailing tools: components, symbols, regions, revisions clouds
      • Creating drafting views

     

  • Autodesk Revit Architecture level 2

    Duration

    32 Hours

    Overview

    The aim of the Autodesk Revit Architecture level 2 course is to allow delegates to develop their existing knowledge of Building Information Modelling through learning a range of advanced modelling, massing, analysis and visualisation tools.  The training moves onto site design tools, design options, family creation and editing and advance collaborative techniques.

    Course Outline

    • Setting up a project

    • Massing

    • Advanced Modelling

    • Further Modelling Tools

    • Phases and Design Options

    • Tools for Managers

    • Collaboration Working

    • Area Analysis and Scheduling

    • Specialist Family Types

    • Component Families

Cartoon Track 2D 3D

  • Adobe After Effects Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Get familiar with the After Effects CC work area.

    • Learn to create and understand Comps.

    • Learn to work with Keyframes.

    • Learn Layers, Effects, and Modes.

    • Learn to work with Masks and Mattes.

    • Learn to import and edit text.

    • Learn about type.

    • Learn to work with groups of objects using Parenting and Nesting.

    • Learn about grouping layers to make them easier to coordinate.

    • Learn to use expressions.

    • Learn to add a new dimension to your animations.

    • Learn essential skills for creating special effects.

    • Explore paint, roto brush, and puppet tools.

    • Learn about creating, animating, and extruding vector-based shapes.

    Course Outline

    • Getting to Know the Workflow

    • Creating a Basic Animation using Effects and Presets

    • Animating Text

    • Working with Shape Layers

    • Animating a Multimedia Presentation

    • Animating Layers

    • Working with Masks

    • Distoring Objects with the Puppet Tools

    • Using the Roto Brush Tool

    • Performing Color Correction

    • Using 3D Features

    • Working with 3D Camera Tracker

    • Advanced Editing Techniques
  • Adobe Illustrator Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Get to know the Adobe Illustrator CC work area

    • Learn to use the selection and shape tools in Illustrator CC

    • Learn to transform objects

    • Learn to effectively use the pen tool

    • Learn to work with colors and painting

    • Learn about type in Illustrator CC

    • Learn to work with layers

    • Learn to blend shapes

    • Learn to work with the brush tool

    Course Outline

    • Adobe Illustrator CC Jumpstart

    • Getting to Know the Workspace

    • Illustrator CC Essentials

    • Adding Color

    • Working with the Drawing Tools

    • Exploring Additional Color Options

    • Using Patterns

    • Working with and Formatting Text

    • Organizing Your Illustrations with Layers

    • Working with Symbols

    • Using Effects and Transparency

    • Exporting and Saving Files

    • Advanced Blending Techniques

    • Adobe Illustrator CC New Features
  • Adobe Photoshop CC

    Duration

    46 Hours

    Overview

    • Become familiar with the Photoshop workspace.

    • Learn to work with images.

    • Learn selection techniques.

    • Learn how to collage images from various sources.

    • Learn to create layer masks.

    • Understand color models.

    • Learn to use brush tools for painting and retouching.

    • Understand basic color correction principles and techniques.

    • Use the Layers panel for adjustments, clipping, and special effects.

    • Learn to prepare final art for web and print.

    • Learn design techniques for web.

    • Learn to prepare final art.

    Course Outline

    • Exploring the Photoshop Workspace

    • Understanding Raster Images: The Relationship between Size and Resolution

    • Simple Selection Techniques

    • Painting

    • Using the Clone Source Panel

    • Working with Adjustment Layers

    • Clipping Masks

    • Working with Type and Vector Shapes

    • Designing for Web

    • Creating a Simple Rollover Button

    • Preparing Final Art

    • Preparing an Image for Print Production

    • Using Smart Objects in Photoshop

    • Creating Images for Web, Video, and Interactive Use

    • New Features in Photoshop CC
  • Adobe Premiere Pro Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Learn to comfortably navigate the user interface.

    • Learn to set up a project.

    • Learn to work with the Media Browser and import assets and images.

    • Learn to organize media.

    • Learn to work with clips.

    • Learn the basics of video editing

    • Learn how to use markers and identify gaps in the timeline.

    • Learn to work with transitions.

    • Learn advanced editing techniques.

    • Learn to work with motion-related effects.

    • Learn to edit and mix audio.

    • Learn how to work with audio effects and clean up noisy video.

    • Learn how to work with video effects.

    • Learn methods for color correction.

    • Learn how to work with compositing techniques.

    • Learn to work with the title tools to create text effects

    Course Outline

    • Touring Adobe Premiere Pro

    • Setting Up a Project

    • Importing Media

    • Organizing Media

    • Essentials of Video Editing

    • Working with Clips and Markers

    • Adding Transitions

    • Advanced Editing Techniques

    • Putting Clips in Motion

    • Multicamera Editing

    • Editing and Mixing Audio

    • Sweetening Sound

    • Adding Video Effects

    • Color Correction and Grading

    • Exploring Compositing Techniques

    • Creating Titles
  • Anime Studio Pro 10

    Duration

    56 Hours

    Overview

    Animation can be an overwhelming process to learn, even with a user-friendly piece of software like Anime Studio. VTC is here to help! In this course, you will learn how to plan, design, and animate a cartoon. Starting with the very basics, author Chad Troftgruben will teach you how to outline, script, and storyboard your story. Next, he will demonstrate Anime Studio's basic tools and features, building your foundation for more advanced works. Finally, you will dive into the creation process by drawing characters and scenes, rigging bone structures, setting camera positions, incorporating dialog, animating sequences, and editing it all together. By the time you complete this course, you will be ready to finish the story we have started and even create your own original works

    Course Outline

    • Overview of Anime Studio
    • Creating a Blueprint
    • Anime Studio Tools
    • Anime Studio Interface
    • The Basics of Bones
    • Constructing the Main Character
    • Constructing the Monster
    • Building Scenery
    • Animating
    • Editing and Exporting
  • Autodesk 3ds Max 2014

    Duration

    80 Hours

    Overview

    • Understand the basic functionality, features and principles behind 3ds Max Design

    • Create and manipulate 3D data in 3ds Max Design.

    • Import data from other 3D applications.

    • Embellish scenes with the use of materials and maps.

    • Create adequate lighting for your environments.

    • Animate objects in the scene.

    • Render still pictures and animations to disk for later viewing

    Course Outline

    • The 3ds Max Interface

    • Your First 3ds Max Project

    • Modeling in 3ds Max: Architectural Model Part I

    • Modeling in 3ds Max: Architectural Model Part II

    • Introduction to Animation

    • Animation Principles

    • Character Poly Modeling: Part I

    • Character Poly Modeling: Part II

    • Character Poly Modeling: Part III

    • Introduction to Materials: Interiors and Furniture

    • Textures and UV Workflow: The Soldier

    • Character Studio: Rigging

    • Character Studio: Animation

    • Introduction to Lighting: Interior Lighting

    • 3ds Max Rendering

    • Mental ray

  • FumeFX

    Duration

    24 Hours

    Overview

    • The basics of Fume FX and the new features of Flume FX 3.5.

    • How to create realistic fire.

    • How to create realistic smoke.

    • How to create realistic ink.

    • How to create realistic clouds.

    • How to create realistic explosions.

    • Advanced rendering, compositing, rendering in V-Ray.

    • Creating a realistic production shot of everything learned.

    Course Outline

    • Getting Started

    • Campfire

    • Magic Cauldron Part 1

    • Magic Cauldron Part 2

    • Breaking Ground

    • Burning Paper

    • Explosion

    • Adding Fuel
  • Poser 8

    Duration

    32 Hours

    Overview

    At the conclusion of this Poser training title, you will be fully capable of creating figures, animating and rendering video in Poser 8 and Poser 2010 and fully versed in the use of the tools provided in this powerful program. Working files are included with the training to allow you to work alongside of the author.

    Course Outline

    • Introduction

    • Poser Interface

    • Interface

    • The Editing Tools

    • Editing And Posing Exercise

    • New Library - Working With Content

    • The Pose Room - Posing Figures

    • Dealing With Props

    • Optimizing External Props For Use In Poser

    • Animating Characters

    • Animating Figures and Scenes

    • The Material Room

    • Creating And Applying Materials

    • The Face Room

    • The Hair Room

    • Adding Hair

    • The Cloth Room

    • Dynamic Cloth

    • The Setup Room

    • Rigging Bones In A New Figur

    • The Content Room

    • Working With Content Files

    • Facial Expressions And Animation

    • Facial Expression And Lip Synching

    • Rendering Scenes And Outputting From Poser

    • Rendering

    • Using Poser With Other Software

    • Python Script
  • Toon Boom Animate Pro

    Duration

    40 Hours

    Overview

    Toon Boom Studio 3.5 is an industry standard 2D animation application. Used to create animation for film, television and the Web, this powerful software allows users to bring their stories and artwork to life. In this VTC course, Dwayne Ferguson, a professional animator and television art director, shows users step by step, how to get the most out of this powerful software. Users will learn how to navigate the Toon Boom interface, animation principals and technique, how to use external applications to bring special effects into scenes, and much more.

    Course Outline

    • Introduction
    • Animation Concepts
    • Interface
    • Draw Art
    • Modify Art
    • Import Art
    • Ink and Paint
    • Work with Sound
    • Scene Planning
    • Animation Preparation
    • Animation
    • The Exposure Sheet
    • Output
    • Function Editor
    • Multiplane Camera
    • Effects
    • Manage Content
    • Project: Cut-out Animation
    • Project: Lip Synching
    • External Application Effects
  • Z Brush

    Duration

    32 Hours

    Overview

    ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology (see below) which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.

    Few practical Zbrush 3D based projects at the end of the course will ensure that you can apply Zbrush on your 3D and animation projects.

    Course Outline

    • Sketch and design creatures in Zbrush

    • Creature anatomy sculpting

    • Mesh retopology with 3D Studio Max

    • Detailing in Zbrush for posing, and gestures.

    • Texturing in Zbrush & Photoshop

    • Exporting mesh for production

    • Lighting & rendering

    • Compositing & final touch-up

Civil Track

  • Autodesk AutoCAD

    Duration

    64 Hours

    Overview

    By the end of the course, participants will be able to:

    • Understanding the AutoCAD workspace and user interface
    • Using basic drawing, editing, and viewing tools
    • Organizing drawing objects on layers
    • Inserting reusable symbols (blocks)
    • Preparing a layout to be plotted
    • Adding text, hatching, and dimensions

    Course Outline

    • Getting Started with AutoCAD
    • Basic Drawing & Editing Commands
    • Creating a Simple Drawing
    • Drawing Precision in AutoCAD
    • Making Changes in Your Drawing
    • Making Your Drawings More Precise
    • Organizing Your Drawing with Layers
    • Advanced Object Types
    • Getting Information from Your Drawing
    • Drawing Organization & Information
    • Advanced Editing Commands
    • Inserting Blocks
    • Creating More Complex Objects
    • Setting Up a Layout
    • Printing Your Drawing
    • Preparing to Print
    • Text
    • Hatching
    • Adding Dimensions
    • Annotating Your Drawing
  • Autodesk Revit Architecture Level 1

    Duration

    40 Hours

    Overview

    By the end of the course, participants will be able to:

    • Understand Revit’s interface and terminology
    • Set up and begin a project
    • Create a model using architectural components
    • Create and modify roofs, stairs and railings
    • Create dynamic drawing schedules
    • Detail your model using call out and drafting view

    Course Outline

    • Basic Design Tools
      • Copy and paste options
      • Undo and redo options
    • Views & Visibility
      • Navigating and modifying views
      • Adjusting visibility
      • 3D perspective views
    • Setting up a Project
      • Importing and linking DWG site data
      • Controlling the height of your building
      • Adding column grids
    • Design Components
      • Adding walls
      • Adding doors
      • Adding windows
      • Adding floors
      • Adding ceilings
      • Using constraints
      • Creating new components
      • Curtain walls and compounds walls
    • Working with Roofs
      • Roof creation by footprint
      • Roof creation by extrusion
      • Change the slope, angle and height of your roof by modifying its properties
    • Stairs & Railings
      • Creating stairs by defining a run
      • Creating stairs by sketching
      • Creating railings automatically
    • Creating Drawing Schedules
      • Creating a dynamic schedule
      • Controlling schedule properties
    • Title Blocks and Drawing Sheets
      • Creating a titleblock
      • Adding labels
      • Placing views on a drawing sheet
      • Creating a drawing set
    • Detailing
      • Using Revit’s geometry to create your details
      • Creating call out views
      • Using detailing tools: components, symbols, regions, revisions clouds
      • Creating drafting views

     

  • Autodesk Revit Architecture level 2

    Duration

    32 Hours

    Overview

    The aim of the Autodesk Revit Architecture level 2 course is to allow delegates to develop their existing knowledge of Building Information Modelling through learning a range of advanced modelling, massing, analysis and visualisation tools.  The training moves onto site design tools, design options, family creation and editing and advance collaborative techniques.

    Course Outline

    • Setting up a project

    • Massing

    • Advanced Modelling

    • Further Modelling Tools

    • Phases and Design Options

    • Tools for Managers

    • Collaboration Working

    • Area Analysis and Scheduling

    • Specialist Family Types

    • Component Families

  • Navies works 2014

    Duration

    40 Hours

    Overview

    After completing this training course, you will be able to:

    • Describe the main features and functionality of the Autodesk Navisworks software.
    • Open and append 3D files of different formats and save in the Autodesk Navisworks format.
    • Create links to object properties files and scheduling files in external databases.
    • Perform visual project model reviews using the built-in review and reporting tools.
    • Create construction simulations of a project model to check the validity of construction schedules.
    • Use Animator and Scripter to create interactive animations for presentations and demonstrations.
    • Obtain takeoff data from source models to create material estimates, measure areas, and count components.
    • Perform interference detection tests between 3D files of different disciplines to check integrity of the design.
    • Add true-to-life materials, and lighting and backgrounds to project models, to create photorealistic output.

    Course Outline

    • Getting Started
    • Model Review
    • TimeLiner
    • Animator
    • Scripter
    • Quantification
    • Clash Detective
    • Autodesk Rendering
  • Primavera P6

    Duration

    48 Hours

    Overview

    This course covers all the fundamentals of using Primavera P6 Professional, Through a series of lectures, interactive sessions and hands-on exercises, participantswill gain the knowledge and experience they need to use P6 Professional as an effectiveproject management tool.

    Course Outline

    • Navigation
      • Primavera P6 overview
      • An introduction to Primavera P6
      • Understanding the benefits of true Enterprise Project Management systems
      • Logging In
      • Understanding the Views and Layouts
      • Customizing Layouts
    • Enterprise Project Structure
      • Enterprise Project Structure (EPS) overview
      • Understanding the Enterprise Project Structure
      • Modifying the EPS
    • Project Creation
      • Project creation overview
      • Preparing for a new project
      • Creating a new project
      • Lesson summary

     

     

  • Robot Structure Analysis 2014

    Duration

    40 Hours

    Overview

    After completing this course, students will be able to:

    • Understand .NET Framework Concepts
    • Understand Namespaces and Classes in the .NET Framework
    • Understand.NET Code Compilation
    • Understand I/O Classes in the .NET Framework
    • Understand Security
    • Understand.NET Languages
    • Understand Memory Management

    Course Outline

    • General information about ARSA interface
    •  Definition of bar structure – 2D Frame
    •  Load definition
    • Results analysis
    • Preparation of calculation report
    • Steel structure
    • Verification and design of steel profiles
    • Concrete structure
    • Application 3D Concrete Frame
    • Definition of RC slab geometry
    • RC slob supports       
    • Slob loads
    • Slob Structure Meshing
    • Slob results
    • Required reinforced of RC slobs
    • Provided reinforcement of RC slob
    • Integration between ARSA and other Autodesk Applications
    • Advanced Analysis
  • Sap 2000 V16

    Duration

    80 Hours

    Overview

    • Work with different structure element

    • Work with Load Cases

    • See the deformation shape for model

    • Extract results for shear force and bending moment

    • How to import drawing from AutoCAD

    Course Outline

    • Introduction with present form of sap 2000

    • Concepts of the finite element method

    • Global and local coordinate system

    • Frame and shell elements

    • Modeling with Sap 2000

    • Material and elements definitions

    • Loads and constrains definitions

    • Define load combination

    • Define joint pattern

    • Analysis option

    • Import and export functions

    • Print graphic output
  • Vasari 3

    Duration

    40 Hours

    Overview

    This course introduces basic architectural modeling and energy analysis operations for conceptual design. Students will be able to try modeling interfaces, run energy, solar and wind studies, and present a building design.

    Course Outline

    • Basic navigation
    • User interface
    • Creating forms
    • Performing analysis
    • Advanced façade
    • Panelization workflows

Montage Track

  • Adobe After Effects Creative Cloud (CC)

    Duration

    64 Hours

    Overview

    • Get familiar with the After Effects CC work area.

    • Learn to create and understand Comps.

    • Learn to work with Keyframes.

    • Learn Layers, Effects, and Modes.

    • Learn to work with Masks and Mattes.

    • Learn to import and edit text.

    • Learn about type.

    • Learn to work with groups of objects using Parenting and Nesting.

    • Learn about grouping layers to make them easier to coordinate.

    • Learn to use expressions.

    • Learn to add a new dimension to your animations.

    • Learn essential skills for creating special effects.

    • Explore paint, roto brush, and puppet tools.

    • Learn about creating, animating, and extruding vector-based shapes.

    Course Outline

    • Getting to Know the Workflow

    • Creating a Basic Animation using Effects and Presets

    • Animating Text

    • Working with Shape Layers

    • Animating a Multimedia Presentation

    • Animating Layers

    • Working with Masks

    • Distoring Objects with the Puppet Tools

    • Using the Roto Brush Tool

    • Performing Color Correction

    • Using 3D Features

    • Working with 3D Camera Tracker

    • Advanced Editing Techniques

  • Adobe Illustrator Creative Cloud (CC)

    Duration

    40 Hours

    Overview

    • Get to know the Adobe Illustrator CC work area

    • Learn to use the selection and shape tools in Illustrator CC

    • Learn to transform objects

    • Learn to effectively use the pen tool

    • Learn to work with colors and painting

    • Learn about type in Illustrator CC

    • Learn to work with layers

    • Learn to blend shapes

    • Learn to work with the brush tool

    Course Outline

    • Adobe Illustrator CC Jumpstart

    • Getting to Know the Workspace

    • Illustrator CC Essentials

    • Adding Color

    • Working with the Drawing Tools

    • Exploring Additional Color Options

    • Using Patterns

    • Working with and Formatting Text

    • Organizing Your Illustrations with Layers

    • Working with Symbols

    • Using Effects and Transparency

    • Exporting and Saving Files

    • Advanced Blending Techniques

    • Adobe Illustrator CC New Features
  • Adobe Photoshop CC

    Duration

    64 Hours

    Overview

    • Become familiar with the Photoshop workspace.

    • Learn to work with images.

    • Learn selection techniques.

    • Learn how to collage images from various sources.

    • Learn to create layer masks.

    • Understand color models.

    • Learn to use brush tools for painting and retouching.

    • Understand basic color correction principles and techniques.

    • Use the Layers panel for adjustments, clipping, and special effects.

    • Learn to prepare final art for web and print.

    • Learn design techniques for web.

    • Learn to prepare final art.

    Course Outline

    • Exploring the Photoshop Workspace

    • Understanding Raster Images: The Relationship between Size and Resolution

    • Simple Selection Techniques

    • Painting

    • Using the Clone Source Panel

    • Working with Adjustment Layers

    • Clipping Masks

    • Working with Type and Vector Shapes

    • Designing for Web

    • Creating a Simple Rollover Button

    • Preparing Final Art

    • Preparing an Image for Print Production

    • Using Smart Objects in Photoshop

    • Creating Images for Web, Video, and Interactive Use

    • New Features in Photoshop CC
  • Adobe Premiere Pro Creative Cloud (CC)

    Duration

    48 Hours

    Overview

    • Learn to comfortably navigate the user interface.

    • Learn to set up a project.

    • Learn to work with the Media Browser and import assets and images.

    • Learn to organize media.

    • Learn to work with clips.

    • Learn the basics of video editing

    • Learn how to use markers and identify gaps in the timeline.

    • Learn to work with transitions.

    • Learn advanced editing techniques.

    • Learn to work with motion-related effects.

    • Learn to edit and mix audio.

    • Learn how to work with audio effects and clean up noisy video.

    • Learn how to work with video effects.

    • Learn methods for color correction.

    • Learn how to work with compositing techniques.

    • Learn to work with the title tools to create text effects

    Course Outline

    • Touring Adobe Premiere Pro

    • Setting Up a Project

    • Importing Media

    • Organizing Media

    • Essentials of Video Editing

    • Working with Clips and Markers

    • Adding Transitions

    • Advanced Editing Techniques

    • Putting Clips in Motion

    • Multicamera Editing

    • Editing and Mixing Audio

    • Sweetening Sound

    • Adding Video Effects

    • Color Correction and Grading

    • Exploring Compositing Techniques

    • Creating Titles

  • Adobe Sound Booth

    Duration

    24 Hours

    Overview

    After taking this course you will be able to:

    • Customize the Soundbooth interfaces

    • Edit an existing Soundbooth document

    • Setup a new Soundbooth document

    • Work with text and typography

    • Use Styles to format text

    • Access hidden text characters using the Glyphs panel

    • Import and edit text, images and graphics from other applications

    • Edit text and graphics Frames

    • Create and manage layers for more organized Soundbooth documents

    • Use Master Pages to quickly format document pages

    • Mix and apply custom colors to document objects

    • Import colors from color libraries like Pantone®

    Course Outline

    • Introducing the Workspace

    • Setting Up a Document and Working with Pages

    • Working with Objects

    • Flowing Text

    • Editing Text

    • Working with Typography

    • Working with Color

    • Working with Styles
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